Bullet Impacts Version 2.0. DarkspARCS Design FX Studios of Las Vegas offers this release to the public Exclusively for this location! Impacts include: Metallic, Hollow, Dull, Bodily, Glass, Bulletproof Glass, Concrete, and Water effects. All together, 124 sound effects total! Impact, Clanging
Bullet Impacts Version 1.0. DarkspARCS Design FX Studios of Las Vegas offers this release to the public Exclusively for this location! Impact, Sand and dirt
Undoing computer is a package of destroying action and metal sound FX. The library contains 125 files of various metal case computers and their destruction. Hit, Rubbing, Drop and Destruction of a computer. A lot of sounds of pieces fall on floor. Impact, Metal Scraping
With 31 sounds effect at 96Khz 24bits of hit rock on other rock. Scree rock and smash rock on dirty ground. Break stone and brick on debris. Impact, Stones
60 fantastic unusual sounds recorded during the destruction of an old piano. First the piano was tumbled over 6 times, then dropped from different hights onto the floor. After that it's interior was treated with various tools like screwdrivers, hammers, spades, saws and drumsticks. Impact, Piano Impact
The release of the Events sound effects package by DarkspARCS Designs FX Studios has finally arrived, Starting with version 1.0! This catagory will include Event Oriented sound effects - crowds, bar scenes, arenas, stadiums, streets, emergencies, battlefields, breaks, impacts, and explosions! Impact, Glass breaking
76 sounds that include small to medium wood pieces being dropped or hit with either hammer, axe or mallet as well as some furniture destruction. Wood types range from thick furniture wood to balsa wood. Recorded in 48,000 Stereo 24 bit. Impact, Wood breaking
This series consists of one night,one DAT,some odd places and good friend. The stuff was mainly recorded around the railroad tracks but we did try recording some ocean waves which was ok. All The samples where recorded on a Sony pro II with VP88 at 16/44.1 but all mastering was done at 24/48, Impact, Stones
13 Glass braking sounds, 1 small glass plate, 1 glass bottle and several small shards shattering or bouncing. Sounds are recorded in 48,000 24bit Stereo. Sounds are normalized and compressed and where recorded up close for proximity effect. They were recorded for use in PC games. Impact, Glass breaking
This series consists of one night,one DAT,some odd places and good friend. The stuff was mainly recorded around the railroad tracks but we did try recording some ocean waves which was ok. All The samples where recorded on a Sony pro II with VP88 at 16/44.1 but all mastering was done at 24/48, Impact, Stones
The glass is pretty good, in the middle I move individual pieces around from left to right and it sounds freaky kinda ghostly, cool stuff for sound design have fun and play it LOUD. The office chair is ok and the rest is basic stuff.
Thanks for Listening,
Tom s, Impact, Glass breaking
This series consists of one night,one DAT,some odd places and good friend. The stuff was mainly recorded around the railroad tracks but we did try recording some ocean waves which was ok. All The samples where recorded on a Sony pro II with VP88 at 16/44.1 but all mastering was done at 24/48, Impact, Clanging
26 Ceramic tile and crockery braking sounds with some bounce and shard drop sounds. Recorded in 48,000 Stereo 24 bit with proximity. Intended as gaming sounds. Impact, Concrete