Cedric Hommel is a German sound designer, sound engineer, and foley artist who has worked on countless computer games, movies, animations, multimedia projects, and game trailers. His library consists of various naturally recorded and edited field recordings, as well as synthetically created sounds transformed through extensive effect chains and sound layering. Cedric's credits include the upcoming feature computer game "Das Schwarze Auge - Demonicon," various game trailers on Steam and German TV, and commercials for Audi, AMC, and Bayer.
Cedric Hommel's sounds are either created synthetically, or recorded analogue, by using different and sometimes experimental microphone setups, such as combining stereo recordings with contact microphones and hydrophones or binaural recordings. His additional credits include movies such as "In the Name of the King: A Dungeon Siege Tale," "Badesalz - Das Baby mit dem Goldzahn," and "The Last Night of Baby Gun."
Voice sample of a man. Bitching against an opponent, nagging, ranting, in no real language, sounds Italian, though. Chickenshitting, provoking. An argument. Funny and annoying! Cartoon,
A sound with an elevation feel, good for a magic spell, a comic sound, a jump and run game whoosh effect. A positive character, level up, getting on next stage. Variant 2. Cartoon, Bouncing
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 04. Cartoon,
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 07. Cartoon,
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 06. Cartoon,
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 02. Cartoon,
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 03. Cartoon,
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 09. Cartoon,
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding like a notification sound for „negative“, „wrong answer“ or „Access denied“. Still friendly, and a bit cartoony. Perfect for multimedia presentations. Cartoon,
A cartoon weapon sound effect: throwing a knife. A short swoosh followed by an impact sound. Then, a vibrating metallic sound, as the knife sticks shaking in a surface. Cartoon, Cartoon arrows
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 08. Cartoon,
A fanfare, a clarion call, a blare of trumpets. A short melody, sounding positive, friendly, a bit cartoony. Could be used in medieval and heroic context as well as in a comic one, and it's perfect for multimedia presentations. Different variants available. Version 10. Cartoon,
A cartoon laugh, sounding funny and goofy, as if uttered by a baby, a dwarf, a small animal or another little comic figure. Each versions features different variants in one file! Version 1. Cartoon, Laughter
Doing some squeaky sounds with the mouth, by pressing some air through the tight lips. Similar to a balloon losing air – or a comic elephant. Different variants available. Close and clean recording. Version 8. Cartoon,
Doing some squeaky sounds with the mouth, by pressing some air through the tight lips. Similar to a balloon losing air – or a comic elephant. Different variants available. Close and clean recording. Version 6. Cartoon,
A rubber toy ball thing squeezed once, squeaking funnily. Useful for a wide variety of uses, predominantly in cartoon / comedy / comic. Version 6, stereo. Cartoon, Squeaking
A cartoon laugh, sounding funny and goofy, as if uttered by a baby, a dwarf, a small animal or another little comic figure. Each versions features different variants in one file! Version 2. Cartoon, Laughter
A rubber toy ball thing squeezed once, squeaking funnily. Useful for a wide variety of uses, predominantly in cartoon / comedy / comic. Version 7, stereo. Cartoon, Squeaking
A cartoon sound effect: a fight with fistes! A series of punches and swishes, all fast and effectful. Perfect for comedy and animations. Cartoon, Hit, slap, punch
Doing some squeaky sounds with the mouth, by pressing some air through the tight lips. Similar to a balloon losing air – or a comic elephant. Different variants available. Close and clean recording. Version 4. Cartoon, Squeezing
A rubber toy ball thing squeezed once, squeaking funnily. Useful for a wide variety of uses, predominantly in cartoon / comedy / comic. Version 3, stereo. Cartoon, Squeaking
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